AI news · Gaming · copyright
Activision takes down AI-built Call of Duty browser ports
DMCA notices hit Black Ops ports made with AI coding agents, as Claude Opus 5.5 fuels a wave of decompiled classics running in a browser tab.
Activision has sent DMCA takedown notices against unofficial browser versions of Call of Duty: Black Ops and Black Ops II, XDA Developers reported on Sunday 11 October 2026, citing the developer, Luckey Faraday, who says every game is now offline. Both projects were built with AI coding agents and used maps, models and animations exported from the original PC games. The GitHub code for the Black Ops II port was still up when XDA published.
The takedowns follow two weeks of AI-made ports. Kotaku reports that hundreds of decompiled games and emulators have appeared since Claude Opus 5.5 arrived, because the model can be left overnight to rebuild a game’s code. Its writer played browser versions of Halo: Combat Evolved, GTA: Vice City and The Simpsons: Hit and Run and found several ran smoothly, one with working online servers.
XDA notes a Take-Two DMCA notice over a GTA V Switch port. One Super Mario 64 port now asks players to supply their own copy.
Decompiling once took specialists months; with an AI model it takes a night, and rights holders are answering with takedowns at the same pace.
Sources
- XDA Developers: Activision takes down AI-built Call of Duty browser ports with DMCAs, and more could be next. Checked
- Kotaku: Vibe-Coded Browser Ports Of Games Work Perfectly, Unfortunately. Checked